TIM
BRANDT

SCULPTURE ARTSIT


HIBERNATION

   

HIBERNATION

 
SHE IS SO SWEET 
 

SECOND HAMMERSTRIKE ON A SHATTERED SKULL 

 

THERE’S 5 TO 6 MORE OF US 

 

PLAYGROUND BILLY

 
TOM & JERRY
  

HIBERNATION


DRAWING MACHINE

70s BATHROOM

CITY BENCH

THE BUS STOP

BUTT CHAIR

SHELF

ORIGAMI GLOVE

PLUNGING DOG

CUT THE TREE DOWN AND LET
THAT BOY RUN AROUND 

STANDING ARM

SPINTTERS IN MY HANDS


TURNING AROUND

DEAD DEER

CLAY ARK

METAL WALL SQUID
 


EYES CLOSED

HUMAN PILE

SPEAK TO ME


NAMELESS WALLS

JUNK

POOR CHILD

THE BUS STOP VIDEO

CHALK 

 


Mark





Our collaborative project explores the relationship between the tangible and virtual worlds through the creation of a disassemblable bus stop made of wood, steel, plastic, and a wooden suitcase. We also produced a 30-minute video that showcases the movement of the bus stop to different locations and the interaction of our main actor with it.

The bus stop becomes a trigger for exploring the boundaries between reality and disassociated space. The disassemblable nature of the bus stop allows us to move it to various locations, creating a sense of disorientation and blurring of the lines between different spaces. Our actor interacts with the bus stop in these locations, adding to the immersive experience for the audience.

In the video's final scene, the actor enters the space where the video is shown and continues to interact with the bus stop in character, further emphasizing the blurring of boundaries. This project allows us to question the relationship between physical and virtual spaces and explore how they can be used together to create unique experiences.

Overall, our collaborative project is a statement on the emerging relationship between tangible and virtual worlds, and how we can use art to explore and question their boundaries. The bus stop becomes a tool for exploring these intersections and creating an immersive experience for the audience.

Mark

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